The scripts that handle players in Kreed 1.05 and earlier allow remote attackers to cause a denial of service (server freeze) via a long (1) nickname or (2) model type, which generates dialog boxes on the server that must be manually handled before the server continues the game.
Name | Vendor | Start Version | End Version |
---|---|---|---|
Kreed | Burut | 1.5 (including) | 1.5 (including) |