engine/server.cpp in Sauerbraten 2006_02_28, as derived from the Cube engine, allows remote attackers to cause a denial of service (segmentation fault) via a client that does not completely join the game and times out, which results in a null pointer dereference.
Name | Vendor | Start Version | End Version |
---|---|---|---|
Sauerbraten | Sauerbraten | 2006-02-28 | 2006-02-28 |
Cube | Sauerbraten | 2005-08-09 | 2005-08-09 |