Use-after-free vulnerability in Adobe Flash Player before 18.0.0.333 and 19.x through 21.x before 21.0.0.182 on Windows and OS X and before 11.2.202.577 on Linux, Adobe AIR before 21.0.0.176, Adobe AIR SDK before 21.0.0.176, and Adobe AIR SDK & Compiler before 21.0.0.176 allows attackers to execute arbitrary code by using the actionCallMethod opcode with crafted arguments, a different vulnerability than CVE-2016-0987, CVE-2016-0988, CVE-2016-0990, CVE-2016-0991, CVE-2016-0995, CVE-2016-0996, CVE-2016-0997, CVE-2016-0998, CVE-2016-0999, and CVE-2016-1000.
Referencing memory after it has been freed can cause a program to crash, use unexpected values, or execute code.
Name | Vendor | Start Version | End Version |
---|---|---|---|
Flash_player | Adobe | * | 20.0.0.306 (including) |
Red Hat Enterprise Linux 5 Supplementary | RedHat | flash-plugin-0:11.2.202.577-1.el5 | * |
Red Hat Enterprise Linux 6 Supplementary | RedHat | flash-plugin-0:11.2.202.577-1.el6_7 | * |
Adobe-flashplugin | Ubuntu | devel | * |
Adobe-flashplugin | Ubuntu | precise | * |
Adobe-flashplugin | Ubuntu | trusty | * |
Adobe-flashplugin | Ubuntu | wily | * |
Flashplugin-nonfree | Ubuntu | devel | * |
Flashplugin-nonfree | Ubuntu | precise | * |
Flashplugin-nonfree | Ubuntu | trusty | * |
Flashplugin-nonfree | Ubuntu | upstream | * |
Flashplugin-nonfree | Ubuntu | wily | * |
The use of previously-freed memory can have any number of adverse consequences, ranging from the corruption of valid data to the execution of arbitrary code, depending on the instantiation and timing of the flaw. The simplest way data corruption may occur involves the system’s reuse of the freed memory. Use-after-free errors have two common and sometimes overlapping causes:
In this scenario, the memory in question is allocated to another pointer validly at some point after it has been freed. The original pointer to the freed memory is used again and points to somewhere within the new allocation. As the data is changed, it corrupts the validly used memory; this induces undefined behavior in the process. If the newly allocated data happens to hold a class, in C++ for example, various function pointers may be scattered within the heap data. If one of these function pointers is overwritten with an address to valid shellcode, execution of arbitrary code can be achieved.