CVE Vulnerabilities

CVE-2020-6016

Free of Memory not on the Heap

Published: Nov 18, 2020 | Modified: Nov 21, 2024
CVSS 3.x
9.8
CRITICAL
Source:
NVD
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
CVSS 2.x
10 HIGH
AV:N/AC:L/Au:N/C:C/I:C/A:C
RedHat/V2
RedHat/V3
Ubuntu

Valves Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Weakness

The product calls free() on a pointer to memory that was not allocated using associated heap allocation functions such as malloc(), calloc(), or realloc().

Affected Software

Name Vendor Start Version End Version
Game_networking_sockets Valvesoftware * 1.2.0 (excluding)

Potential Mitigations

  • Use a vetted library or framework that does not allow this weakness to occur or provides constructs that make this weakness easier to avoid.
  • For example, glibc in Linux provides protection against free of invalid pointers.

References