Play Framework is a web framework for Java and Scala. A denial of service vulnerability has been discovered in verions 2.8.3 through 2.8.15 of Plays forms library, in both the Scala and Java APIs. This can occur when using either the Form#bindFromRequest
method on a JSON request body or the Form#bind
method directly on a JSON value. If the JSON data being bound to the form contains a deeply-nested JSON object or array, the form binding implementation may consume all available heap space and cause an OutOfMemoryError
. If executing on the default dispatcher and akka.jvm-exit-on-fatal-error
is enabled—as it is by default—then this can crash the application process. Form.bindFromRequest
is vulnerable when using any body parser that produces a type of AnyContent
or JsValue
in Scala, or one that can produce a JsonNode
in Java. This includes Plays default body parser. This vulnerability been patched in version 2.8.16. There is now a global limit on the depth of a JSON object that can be parsed, which can be configured by the user if necessary. As a workaround, applications that do not need to parse a request body of type application/json
can switch from the default body parser to another body parser that supports only the specific type of body they expect.
The product does not properly control the allocation and maintenance of a limited resource, thereby enabling an actor to influence the amount of resources consumed, eventually leading to the exhaustion of available resources.
Name | Vendor | Start Version | End Version |
---|---|---|---|
Play_framework | Lightbend | 2.8.3 (including) | 2.8.15 (including) |
Limited resources include memory, file system storage, database connection pool entries, and CPU. If an attacker can trigger the allocation of these limited resources, but the number or size of the resources is not controlled, then the attacker could cause a denial of service that consumes all available resources. This would prevent valid users from accessing the product, and it could potentially have an impact on the surrounding environment. For example, a memory exhaustion attack against an application could slow down the application as well as its host operating system. There are at least three distinct scenarios which can commonly lead to resource exhaustion:
Resource exhaustion problems are often result due to an incorrect implementation of the following situations:
Mitigation of resource exhaustion attacks requires that the target system either:
The first of these solutions is an issue in itself though, since it may allow attackers to prevent the use of the system by a particular valid user. If the attacker impersonates the valid user, they may be able to prevent the user from accessing the server in question.
The second solution is simply difficult to effectively institute – and even when properly done, it does not provide a full solution. It simply makes the attack require more resources on the part of the attacker.