The replay feature in the client in Wargaming World of Warships 0.11.4 allows remote attackers to execute code when a user launches a replay from an untrusted source.
A capture-replay flaw exists when the design of the product makes it possible for a malicious user to sniff network traffic and bypass authentication by replaying it to the server in question to the same effect as the original message (or with minor changes).
Name | Vendor | Start Version | End Version |
---|---|---|---|
World_of_warships | Wargaming | 0.11.4 (including) | 0.11.4 (including) |