CVE Vulnerabilities

CVE-2022-34241

Heap-based Buffer Overflow

Published: Jul 15, 2022 | Modified: Jul 21, 2022
CVSS 3.x
N/A
Source:
NVD
CVSS 2.x
RedHat/V2
RedHat/V3
Ubuntu

Adobe Character Animator version 4.4.7 (and earlier) and 22.4 (and earlier) are affected by a Heap-based Buffer Overflow vulnerability that could result in arbitrary code execution in the context of the current user. Exploitation of this issue requires user interaction in that a victim must open a malicious file.

Weakness

A heap overflow condition is a buffer overflow, where the buffer that can be overwritten is allocated in the heap portion of memory, generally meaning that the buffer was allocated using a routine such as malloc().

Affected Software

Name Vendor Start Version End Version
Character_animator Adobe * 4.4.7 (including)
Character_animator Adobe 22.0 (including) 22.4 (including)

Potential Mitigations

  • Use automatic buffer overflow detection mechanisms that are offered by certain compilers or compiler extensions. Examples include: the Microsoft Visual Studio /GS flag, Fedora/Red Hat FORTIFY_SOURCE GCC flag, StackGuard, and ProPolice, which provide various mechanisms including canary-based detection and range/index checking.
  • D3-SFCV (Stack Frame Canary Validation) from D3FEND [REF-1334] discusses canary-based detection in detail.
  • Run or compile the software using features or extensions that randomly arrange the positions of a program’s executable and libraries in memory. Because this makes the addresses unpredictable, it can prevent an attacker from reliably jumping to exploitable code.
  • Examples include Address Space Layout Randomization (ASLR) [REF-58] [REF-60] and Position-Independent Executables (PIE) [REF-64]. Imported modules may be similarly realigned if their default memory addresses conflict with other modules, in a process known as “rebasing” (for Windows) and “prelinking” (for Linux) [REF-1332] using randomly generated addresses. ASLR for libraries cannot be used in conjunction with prelink since it would require relocating the libraries at run-time, defeating the whole purpose of prelinking.
  • For more information on these techniques see D3-SAOR (Segment Address Offset Randomization) from D3FEND [REF-1335].

References