A heap-based memory buffer overflow vulnerability in Rockwell Automation Arena Simulation software could potentially allow a malicious user to insert unauthorized code into the software by overstepping the memory boundaries, which triggers an access violation. Once inside, the threat actor can run harmful code on the system. This affects the confidentiality, integrity, and availability of the product. To trigger this, the user would unwittingly need to open a malicious file shared by the threat actor.
Weakness
A heap overflow condition is a buffer overflow, where the buffer that can be overwritten is allocated in the heap portion of memory, generally meaning that the buffer was allocated using a routine such as malloc().
Affected Software
Name |
Vendor |
Start Version |
End Version |
Arena |
Rockwellautomation |
16.00.00 (including) |
16.20.03 (excluding) |
Potential Mitigations
- Use automatic buffer overflow detection mechanisms that are offered by certain compilers or compiler extensions. Examples include: the Microsoft Visual Studio /GS flag, Fedora/Red Hat FORTIFY_SOURCE GCC flag, StackGuard, and ProPolice, which provide various mechanisms including canary-based detection and range/index checking.
- D3-SFCV (Stack Frame Canary Validation) from D3FEND [REF-1334] discusses canary-based detection in detail.
- Run or compile the software using features or extensions that randomly arrange the positions of a program’s executable and libraries in memory. Because this makes the addresses unpredictable, it can prevent an attacker from reliably jumping to exploitable code.
- Examples include Address Space Layout Randomization (ASLR) [REF-58] [REF-60] and Position-Independent Executables (PIE) [REF-64]. Imported modules may be similarly realigned if their default memory addresses conflict with other modules, in a process known as “rebasing” (for Windows) and “prelinking” (for Linux) [REF-1332] using randomly generated addresses. ASLR for libraries cannot be used in conjunction with prelink since it would require relocating the libraries at run-time, defeating the whole purpose of prelinking.
- For more information on these techniques see D3-SAOR (Segment Address Offset Randomization) from D3FEND [REF-1335].
References