Kitware VTK (Visualization Toolkit) 9.5.0 is vulnerable to Heap Use-After-Free in vtkGLTFImporter::ImportActors. When processing GLTF files with invalid scene node references, the application accesses string members of mesh objects that have been previously freed during actor import operations.
The product reuses or references memory after it has been freed. At some point afterward, the memory may be allocated again and saved in another pointer, while the original pointer references a location somewhere within the new allocation. Any operations using the original pointer are no longer valid because the memory “belongs” to the code that operates on the new pointer.