LiquidJS is a Shopify/GitHub Pages compatible template engine written in pure JavaScript. In versions 10.25.7 and below, the renderLimit option can be fully bypassed by a {% for %} (or {% tablerow %}) tag whose body is empty. The renderLimit option is documented in docs/source/tutorials/dos.md as the mechanism that mitigates this by limiting the time consumed by each render() call. The per-iteration time check is reached only when the body contains at least one template node, so a template such as {%- for i in (1..N) -%}{%- endfor -%} iterates the full collection without ever consulting renderLimit. With a configured renderLimit of 50 ms, a single parseAndRenderSync call has been observed to consume 2.26 seconds (~45× over the limit) and scales linearly with N up to memoryLimit, allowing a low-privileged template author to wedge an event-loop thread for an attacker-chosen duration. Deployments that rely on a finite renderLimit for DoS protection (common in multi-tenant template-authoring environments) can still be forced by a single crafted template to monopolize a Node.js event-loop worker for attacker-controlled time, potentially stalling in-flight requests, with availability impact only. This issue has been fixed in version 10.26.0.
The product does not properly control the allocation and maintenance of a limited resource.
Mitigation of resource exhaustion attacks requires that the target system either:
The first of these solutions is an issue in itself though, since it may allow attackers to prevent the use of the system by a particular valid user. If the attacker impersonates the valid user, they may be able to prevent the user from accessing the server in question.
The second solution is simply difficult to effectively institute – and even when properly done, it does not provide a full solution. It simply makes the attack require more resources on the part of the attacker.