libde265 is an open source implementation of the h.265 video codec. Prior to version 1.1.0, a crafted H.265 bitstream with large SPS dimensions and 16-bit bit depth causes a signed integer overflow in de265_image_get_buffer() (libde265/image.cc:128). The overflow wraps the plane allocation size to a small value (~1 KB), but the subsequent fill_image() call computes the real size using size_t, writing ~4 GB into the undersized heap buffer. Version 1.1.0 patches the issue.
Weakness
The product performs a calculation that can
produce an integer overflow or wraparound when the logic
assumes that the resulting value will always be larger than
the original value. This occurs when an integer value is
incremented to a value that is too large to store in the
associated representation. When this occurs, the value may
become a very small or negative number.
Potential Mitigations
- Use a language that does not allow this weakness to occur or provides constructs that make this weakness easier to avoid.
- If possible, choose a language or compiler that performs automatic bounds checking.
- Use a vetted library or framework that does not allow this weakness to occur or provides constructs that make this weakness easier to avoid [REF-1482].
- Use libraries or frameworks that make it easier to handle numbers without unexpected consequences.
- Examples include safe integer handling packages such as SafeInt (C++) or IntegerLib (C or C++). [REF-106]
- Perform input validation on any numeric input by ensuring that it is within the expected range. Enforce that the input meets both the minimum and maximum requirements for the expected range.
- Use unsigned integers where possible. This makes it easier to perform validation for integer overflows. When signed integers are required, ensure that the range check includes minimum values as well as maximum values.
- Understand the programming language’s underlying representation and how it interacts with numeric calculation (CWE-681). Pay close attention to byte size discrepancies, precision, signed/unsigned distinctions, truncation, conversion and casting between types, “not-a-number” calculations, and how the language handles numbers that are too large or too small for its underlying representation. [REF-7]
- Also be careful to account for 32-bit, 64-bit, and other potential differences that may affect the numeric representation.
References