gRPC-Go is the Go language implementation of gRPC. Prior to 1.83.1, internal/transport/transport.go stores each fragmented HTTP/2 DATA frame as a separate recvMsg in recvBuffer, so millions of one-byte frames can consume disproportionate heap memory even when payload bytes remain within connection and stream flow-control windows. An unauthenticated remote attacker can use concurrent multiplexed streams to exhaust process memory and cause a runtime panic or out-of-memory termination. Receive-buffer compaction is enabled by default and can be controlled temporarily with GRPC_GO_EXPERIMENTAL_ENABLE_RECEIVE_BUFFER_COMPACTION. This issue is fixed in version 1.83.1.
The product does not properly control the allocation and maintenance of a limited resource.
Mitigation of resource exhaustion attacks requires that the target system either:
The first of these solutions is an issue in itself though, since it may allow attackers to prevent the use of the system by a particular valid user. If the attacker impersonates the valid user, they may be able to prevent the user from accessing the server in question.
The second solution is simply difficult to effectively institute – and even when properly done, it does not provide a full solution. It simply makes the attack require more resources on the part of the attacker.